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Install Kobian Pte Ltd. Mercury TV Card WDM TV Tuner driver for Windows 10 x64, or download DriverPack Solution software for automatic driver installation and update.
Please use this form to contact us.
Mercury 561 followers on LinkedIn. Making Technology Affordable Mercury -Motherboard,Monitor,UPS,Casings,PowerSupply, Keyboard,Mouse,Speakers,DVDRW &more Established in 1978 in the Republic of Singapore, Kobian is the proud owner of the brand ‘Mercury’. Kobian manufactures and distributes the Mercury range of PC Building blocks and Lifestyle products across the globe. Kobian's global corporate headquarters is located in Singapore, in the heart of the Asia-Pacific region. Business operations are spread across the globe, mainly in India, Indian Subcontinents, ASEAN countries, Middle East, Central Asia and Africa. Singapore Kobian Pte Ltd 7, Temasek Boulevard, # 15-02, Suntec Tower One, Singapore - 038987. Tel: + (65) 6338 3368 Fax: + (65) 6333 1588 Email: Sales: sales@kobian.com. Download TV-tuner drivers or install DriverPack Solution software for driver scan and update.
Running games with Windows 10
Windows 10 is relatively new platform and is bound to have some problems. Make sure your Windows version is up to date with the newest graphics card drivers. Additionally these instructions might help to fix some other issues.
- Launch the game normally. Make sure you are running the game just the way you normally do, even if the screen display comes out to be wrong. It is likely that you will see the game pinned to the task bar, and in a minimized window. This is completely to be expected, and should not hinder you from performing the next steps.
- Right-click the task bar to open task manager, or use the trusty, old CTRL+ALT+DEL command.
- Go to the ‘Applications’ tab in task manager and locate the entry for the game you ran in step 1. Right-click this entry.
- From the resulting menu, choose the ‘Go to process’ option.
- On the game’s process, hit the ‘Switch To’ option.
- Select full screen mode, if that option presents itself.
Sometimes older games might require to be run in compatibility mode.
- In the search box, type the name of the program, right-click the search result, and selectOpen file location.
- Right-click the program icon, select Properties, and then select the Compatibility tab.
- Select one or more of the settings (see the table below for more info).
- If you want to apply the settings for that program to all accounts on the PC, select Change settings for all users.
- You might be asked for an admin password or to confirm your choice.
- When you're done, select OK.
Are your games really free?
Yes! All our games are full version and absolutely free without any limitations. You do not need to pay for anything, just download, install and play as long as you want.
How do I uninstall my games on my Windows PC?
Windows XP:
- Click the Windows Start button and click Control Panel.
- Click Add or Remove Programs.
- Find and select the game from the list of programs.
- Click the Change/Remove button.
Windows Vista, Windows 7 and Windows 8:
- Click the Windows Start button and click Control Panel.
- Click Programs and Features.
- Find and select the game from the list of programs.
- Click the Uninstall button. (In Windows 7, simply double-click the program name to begin uninstalling.)
- If you are prompted for an administrator password or confirmation, type the password or provide confirmation.
What is DirectX, and how do I update it?
DirectX is software that allows your game to communicate with the hardware on your computer.
IMPORTANT: Before updating DirectX, check with your hardware manufacturer to ensure that your video and sound cards are compatible with the latest version of DirectX.
There is no way to uninstall or roll back this upgrade. If you are running Windows XP Service Pack 2, Windows Vista, or Windows 7, then you most likely already have the latest version of Direct X. If you are not sure, the easiest way to get DirectX is to perform a Windows Update.
What is a driver and why do I need the latest version?
Drivers are software that tell your computer how to communicate with the video and sound cards. Old drivers may not contain all the commands necessary to run the game.
Step 1: Make sure you have the latest version of DirectX.
Step 2: Determine what type of video or sound card you have:
For Windows XP, Vista, 7 and 8:
- On the Windows taskbar, click the Start button, then Control Panel, then System.
- Click the Hardware tab, then the Device Manager button. (In Windows 7, just click Device Manager.)
- Click the PLUS (+) sign or arrow in front of Display Adapters.
- Write down the info that appears just below Display Adapters.
- Click the PLUS (+) sign or arrow in front of Sound, Video and Game Controllers.
- Write down the info that appears just below Sound, Video and Game Controllers.
Step 3: Armed with the name of your video or sound card, search the web for the latest drivers. New drivers can usually be obtained free from the manufacturer.
When I downloaded a game, I got a virus warning message. Are your games safe?
We guarantee that the games downloaded from gametop.com are all completely virus free. Additionally, there are no in-game ads, other malware or toolbars installed with the game. You can be assured the games are 100% safe.
Sometimes anti-virus programs notify that they have detected virus or something else in our games. This is generally due to the fact that most anti-virus programs use heuristic scanning, which can trigger false alarms. You can either ignore the notification or use another anti-virus program. We will scan our games with Kaspersky anti-virus software.
Graphics problems
Most graphics problems are related to the graphics card and the installed drivers on the computer. Update the graphics card drivers to the most recent version and check if that would resolve the issue. Most likely you need to restart the computer as well.
First, you need to identify which brand of graphic card your computer has, and then find the newest driver from the manufacturer site. Here's a few links to the most common graphic card manufacturer websites.
The game crashes
Are you running some anti-virus or firewall software that might prevent the game accessing the necessary files?
Try disabling them temporarily to see if they are the cause of the problem. If the issue seems to be linked to your anti-virus or firewall program, consult the support of that software on how to create a rule or exception for the game to run normally.
Why the game does not work on my tablet?
All games on Gametop.com are available only on Windows platform.
How can I set or change homepage in my browser?
To set or change your homepage on Internet Explorer:
- Open Internet Explorer.
- Click the Tools menu, and then click Internet Options.
- On the General tab, in the Home page section, delete the URL or text that is displayed in the box.
- Type the URL of the website you want to set as your homepage in the same box, and then click OK.
- Close your browser. The next time you launch your browser, the website you set as your homepage will appear.
To set or change your homepage on Firefox:
- Open Mozilla Firefox.
- Click the Tools menu, and then click Options.
- On the General tab, delete the URL or text that is displayed in the Home Page box.
- Type the URL of the website you want to set as your homepage in the Home Page box, and then click OK.
- Close your browser. The next time you launch your browser, the website you set as your homepage will appear.
To set or change your homepage on Chrome:
- Open Google Chrome.
- Click on Customize and control Google Chrome (the wrench icon).
- Click Options.
- Click the Basics tab, under the Home page section, select Open this page: and type the URL of the website you want to set as your homepage.
- Click Close.
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I want to say thanks to Gametop for providing free games
Thank you for your feedback. We are happy to hear that you enjoy our games. Please check back often to see what new exciting games we have released.
You might also want to consider bookmarking our website Gametop.com and let your friends know about our free games. The more people know about us, the more game we can make available for free.
Download failed
Our games are hosted on a very high performance platform and the chances of any game being unavailable is very slim. However, sometimes the user might still get failed downloads.
This is typically due to unstable internet connection at the user end (computer system, network, service provider) or other complication. We also do not encourage to use any download managers that might interfere with the process. Just try to download the game at another time.
Compatibility mode
Sometimes new operating systems are too modern for older games and trying to start a game might result in an error. An easy and a quick way is to try running the game either as administrator or in compatibility mode.
Run as administrator
Compatibility mode
I do not see a shortcut to the game on my desktop?
After installing a game from Gametop successfully, you will see a shortcut on your desktop to start the game. There should be another shortcut in your Windows start menu (Gametop folder).
Sometimes (depending on user account level and operating system version / changes) the shortcuts might be missing. The best way to create the helpful shortcuts is to use the search function to find the game and then right click on the file to create a shortcut for desktop.
Missing .dll file?
Sometimes on older computer systems you might get an error of a missing .dll file. This is usually caused by missing software libraries that are used by the game, or more rarely a broken system file within your copy of Windows.
Luckily in most cases these issues are easy to fix.
Download and install the .Net framework from Microsoft from the link below:
Particularly for Windows 7 you need to install the Microsoft Visual C++ 2010 Redistributable Package. You need to choose the correct version for your windows, either 32-bit or 64-bit. If you are unsure which version you have, it is easy to check:
- Open System by clicking the Start button right-clicking Computer, and then clicking Properties.
- Under System, you can view the system type.
Download and install either of these:
32-bit
64-bit
Industry | Computer software Computer hardware |
---|---|
Founded | 1971 |
Headquarters | , |
Products | DSPs |
Parent | Creative Technology |
Website | www.emu.com |
Kobian Pte Sound Cards & Media Devices Driver Download For Windows 10 64-bit
E-MU Systems was a software synthesizer, audio interface, MIDI interface, and MIDI keyboard manufacturer. Founded in 1971 as a synthesizer maker, E-mu was a pioneer in samplers, sample-based drum machines and low-cost digital samplingmusic workstations.
After its acquisition in 1993, E-mu Systems was a wholly owned subsidiary of Creative Technology, Ltd.[1]In 1998, E-mu was combined with Ensoniq, another synthesizer and sampler manufacturer previously acquired by Creative Technology.[2]E-mu was last based in Scotts Valley, California, on the outskirts of Silicon Valley.[1]
History[edit]
E-mu Systems was founded in Santa Cruz, CA by Dave Rossum, a UCSC student and two of his friends from Caltech, Steve Gabriel and Jim Ketcham, with the goal to build their own modular synthesizers.[3] Scott Wedge, who would ultimately become president, joined later that summer. In 1972, E-mu became a company, developing and patenting a digitally scanned polyphonic keyboard (1973), licensed for use by Oberheim Electronics in the 4-Voice and 8-Voice synthesizers and by Dave Smith in the Sequential Circuits Prophet-5. E-mu, along with Solid State Micro Technology (SSM), also developed several synthesizer module IC chips, that were used by both E-mu and many other synthesizer companies.
With the financial benefit of the royalties that came from working with these other synthesizer manufacturers, E-mu designed the Audity, their first non-modular synthesizer, showing it at the 1980 AES Convention. With a price of $69,200 (over $200,000 in 2009 terms when adjusted for inflation), only one machine was ever produced. At that same convention, Wedge and Rossum saw the Fairlight CMI and the Linn LM-1. Recognizing the trend of digital samplers, they realized that E-mu had the technology to bring a lower-priced sampler to market. The Emulator debuted in 1981 at a list price of $7,900, significantly less than the $30,000 Fairlight.[4][5][6] Following the Emulator, E-mu released the first programmable drum machine with samples built-in priced below $1,000, the E-mu Drumulator. The Drumulator's success was followed by the Emulator II and III, the SP-12 drum sampler, and the Emax series of samplers.[7]
In 1990, E-mu introduced the Proteus, a rackmountsound module, containing pre-recorded samples in ROM. At its introduction, the Proteus had a relatively large library of high-quality samples priced much lower than the competition. The success of the Proteus spurred the development of several additional versions, including the Proteus XR, an orchestral version, and a world music version.[8] In 1987, E-mu's SP-1200 drum sampler offered an 'all-in-one' box for sequencing not only drum sounds, but looping samples, and it quickly became the instrument of choice for hip hop producers.
In 1993, E-mu was acquired by Creative Technology (the Singaporean parent company of Creative Labs) and began working on PC soundcard synthesis. Creative Wave Blaster II and Sound Blaster AWE32 used EMU8000 effect processor. Throughout the 1990s, E-mu made many different sound modules along the lines of the Proteus series. E-mu also made unsuccessful attempts at breaking into the digitalmultitrack recorder with the Darwin hard-disk recording system. In 1998, E-mu was combined with Ensoniq, another synthesizer and sampler manufacturer previously acquired by Creative Technology.[2]
In 2001 E-mu's sound modules were repackaged in the form of a line of tabletop units, the XL7 and MP7 Command Stations, each featuring 128-voice polyphony, advanced synthesis features, and a versatile multitrack sequencer. A complementary line of keyboard synthesizers was also released using the same technology.
Subsequent products from E-mu were exclusively in software form. In 2004 E-mu released the Emulator X, a PC-based version of its hardware samplers with extended synthesis capabilities. While a PCI card is used for audio input and output, the algorithms no longer run on dedicated hardware but in software on the PC. Proteus X, a software-based sample player, was released in 2005.
Non-creative sound cards[edit]
Digital Audio System
Cards With Sound
During 2003-2007, E-mu designed and published a series of high-fidelity 'Digital Audio Systems' (computer sound cards), intended for professional, semi-professional and computer audio enthusiast use. They were released under the name E-MU, however bearing a 'Creative Professional' label. The card names are number-coded for the number of physical inputs and outputs: 0404, 1212m, 1616, 1616m, 1820 and 1820m, where 1616 is a CardBus version and the rest for PCI, while 'm' denotes extra high-quality analogue outputs and inputs. The 1820m was touted as the series' flagship product until the 1616 and 1616M were released (A PCI version of the 1616/M later followed). All of the cards had drivers for Microsoft Windows2000 and later versions that were current at time of the respective products' release. (32- and 64-bit). Only a beta version driver was released for Windows 7. Apple Macintosh support appeared to be pending, but may have been affected by Apple's migration towards Intel.
While the core DSP chip (EMU10K2) of the cards is the same one designed by E-MU and used in Creative's Sound Blaster Audigy2 cards (and hence capable of 24-bit 192 kHz PCM sound), official press releases for the E-MU sound cards have emphasized Creative's lack of input on the design, and the in-house development of the cards and drivers — that is, they wanted to distinguish their 'own' series from Creative's signature Sound Blasters. Notably, the cards and drivers entirely omit internal 'wavetable' sample-based MIDI synthesis, Creative's proprietary EAX sound routines and basically anything commonly associated with the parent company. Although the cards were rushed into market and originally came bundled with fairly raw drivers (which have subsequently received periodical major improvements and even additions beyond the advertised specifications), they have generally met with rather favourable reviews.
Timeline of major products[edit]
1979 - Audity | |
1982 - Emulator | |
1984 - Emulator II | |
1985 - SP-12 | |
1987 - SP-1200 | |
1987 - Emulator III | |
1988 - Emax SE | |
1990 - Proteus 1 (Pop/Rock) | |
1993 - Emulator IIIXP | |
1994 - ProteusFX | |
1997 - Planet Phatt (Hip-Hop) 1996 - Orbit (Techno/Electronica) | |
1996 - Launch-Pad controller for Orbit | |
1998 - E-mu Proteus 2000 | |
1999 - E4XT Ultra | |
2000 - Xtreme Lead-1 (Techno/Electronica) 2000 - Mo'Phatt (Hip-Hop) 2002 - Turbo Phatt (Hip-Hop) | |
2001 - E-mu PK-6 (Pop/Rock) |
Computer Sound Cards
- 1973 - E-mu Modular System
- 1980 - Audity
- 1981 - Emulator
- 1983 - Drumulator
- 1984 - Emulator II
- 1985 - E-mu SP-12 Drum Sampler
- 1986 - Emax
- 1987 - Emulator III
- 1987 - E-mu SP-1200 Drum Sampler
- 1990 - Proteus 1 Pop/Rock
- 1990 - Proteus 2 Orchestral
- 1991 - Proteus 3 World
- 1991 - Pro/Cussion
- 1993 - Morpheus[9]
- 1994 - Emulator IV / e 64
- 1996 - Orbit 9090 V2
- 1997 - Planet Phatt
- 1998 - Proteus 2000
- 1998 - E-mu APS (Audio Production Studio)
- 1999 - E4 Ultra Samplers
- 2001 - XL7/MP7 Command Stations
- 2003 - PCI Digital Audio Systems
- 2004 - Emulator X
- 2005 - CardBus Digital Audio Systems
- 2006 - Emulator X2
- 2006 - Xboard 25, 49, 61
- 2006 - E-mu Proteus X
- 2007 - Digital Sound Factory licenses and remasters original Proteus and Emulator sound libraries
- 2009 - E-mu PIPEline Digital Wireless Transmitter and Receiver System
- 2009 - Emulator X3, the final incarnation of E-MU's flagship software sampler
- 2010 - longboard 61, shortboard 49 wireless performance keyboards
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See also[edit]
- Digital Sound Factory (company)
References[edit]
Kobian Pte Sound Cards App
- ^ abAbout E-MU, Creative.com
- ^ abRob Keeble, '30 Years of EMU'Archived 2012-03-14 at the Wayback Machine, Sound On Sound, Sep 2002
- ^'E-mu Company History'. Creative. Creative Technologies. Retrieved 13 February 2019.
- ^Julian Colbeck, Keyfax Omnibus Edition, MixBooks (1996), p. 25
- ^Mark Jenkins, Analog Synthesizers, Focal Press (2007), p. 125
- ^Mark Vail, Vintage Synthesizers, Miller Freeman (1993), p. 198
- ^Mark Vail, Vintage Synthesizers, Miller Freeman (1993), p. 24
- ^Julian Colbeck, Keyfax Omnibus Edition, MixBooks (1996), p. 32
- ^'Quality Control'. Music Technology. No. 85. November 1993. ISSN0957-6606. OCLC24835173.
Further reading[edit]
- 'E-mu ProteusFX sound module'. Future Music. No. 20. Future Publishing. June 1994. p. 32. ISSN0967-0378. OCLC1032779031.
- 'E-mu UltraProteus'. Future Music. No. 22. Future Publishing. August 1994. p. 27. ISSN0967-0378. OCLC1032779031.
- 'E-mu Planet Phatt'. Future Music. No. 56. Future Publishing. May 1997. p. 32. ISSN0967-0378. OCLC1032779031.
- 'E-mu Carnaval'. Future Music. No. 59. Future Publishing. August 1997. p. 48. ISSN0967-0378. OCLC1032779031.
External links[edit]
Wikimedia Commons has media related to E-mu Systems. |
Sound Cards 7.1
- Interview with Scott Wedge NAMM Oral History Library. January 21, 2007.
- Interview with David Rossum NAMM Oral History Library. January 21, 2007.
- E-mu Planet Phatt - Sound On Sound review (archive.org)
- E-mu Orbit v2 - Sound On Sound review (archive.org)
- E-mu Carnaval - Sound On Sound review (archive.org)
- E-mu E-Synth - Sound On Sound review (archive.org)